Course summary
- 8 courses (59 lessons)
- 68 downloads (58 files)
- 33 exercises
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Unity 3D
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Course 1 - Intro to the Software and Basic Concepts
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U1: Welcome
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U2: Unity download and installation
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U3: General Interface Summary
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U4: Windows: scene and hierarchy
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U5: Game windows and inspector
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U6: Project structure
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U7: Configuration: Build and Player
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U8: Practice: Creating our first project
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Course 2 - Unity for 2D Games
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U1: Welcome
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U2: 2D mode overview
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U3: Sprites
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U4: The Sprite Renderer component
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U5: The sprite editor
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U6: Practice: Creating the stage
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Course 3 - Programming for Video Games
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U1: Welcome
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U2: Scripts as components
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U3: Deepening basic concepts
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U4: Vectors and time
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U5: Using the keyboard to interact with our game
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U6: Various utilities
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U7: Practice: Creating a basic Enemy Controller
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Course 4 - 2D Animation
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U1: Welcome
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U2: Animator window
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U3: Creating animations using a “Sprite Sheet”
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U4: Different animated states using the “Animator Controller”
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U5: Controlling the “Animator Controller” with programming
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U6: Using events within the animations
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U7: Practice: Creating the states of our character
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Course 5 - 2D Physics in Unity
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U1: Welcome
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U2: Introduction to 2D physics in Unity
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U3: Colliders, Physical Materials and 2D Triggers
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U4: Joints in Unity and its types
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U5: 2D physical area modifiers
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U6: 2D raycast
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U7: Practice: Adding physics to our character
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Course 6 - The Tilemap Tool
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U1: Welcome
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U2: Basic concepts
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U3: Using colliders in your tilemap
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U4: Adding rules to help us paint
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U5: Practice: Custom Tiles and Prefabs
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Course 7 - User Interface (UI)
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U1: Welcome
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U2: UI Canvas
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U3: UI RectTransform
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U4: UI Button
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U5: UI Events and Triggers
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U6: UI Image and UI Text
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U7: Practice: Creating our game menus
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Course 8 - Let’s Build a Game
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U1: Welcome
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U2: Cameras: following the character
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U3: Tuning the enemies
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U4: For them! Creating our character's attack system
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U5: Adding some sound
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U6: Let's play with particles
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U7: Last touches
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Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
- 97% positive reviews (1.4K)
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- 59 lessons (10h 18m)
- 8 courses
- 68 downloads (58 files)
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