Domestika Basics Course 5 of 8
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Introduction to Unity for 2D Video Games

Course 5 - 2D Physics in Unity: 2D raycast

By Juan Diego Vázquez Moreno , Programmer and Video Game Designer

Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
Domestika Basics Course 5 of 8
Best seller
97% positive reviews (1.4K)
60,556 students
Audio: Spanish, English
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: 2D raycast

Overview

“The Raycast are a kind of invisible "lightning" that we can use within our game to detect physical bodies such as colliders and / or triggers and Act on them. We will see the concept of Raycast and how they are often used within games.”

In this video lesson Juan Diego Vázquez Moreno addresses the topic: 2D raycast, which is part of the Domestika online course: Course 5 - 2D Physics in Unity. Expand your knowledge of physics and learn to control gravity.

Partial transcription of the video

“UNITY 2D COURSE 5 LESSON 6 2D Raycasts In this lesson I will show you what the Raycasts are. They are invisible physical rays that we use to detect Colliders or Triggers and act accordingly. Let's see how they work. What are 2D Raycasts? They are nothing but invisible rays that we launch in any direction of the stage and these rays will allow us to detect other Colliders or Triggers. what we can do with them? A thousand things, imagine that one of those Triggers or Colliders is from the Player. We can attack you, send you a damage message, we can push it back, we can instantiate a fireball ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 5 - 2D Physics in Unity

  • Level: Beginner
  • 97% positive reviews (1432)
  • 8 students
  • 7 units
  • 8 lessons (1h 52m)
  • 9 downloads

Juan Diego Vázquez Moreno

Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno

Teacher Plus
Programmer and Video Game Designer

Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.

In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.


  • 0% positive reviews (0)
  • 8 students
  • 8 lessons (1h 52m)
  • 10 additional resources (9 files)
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  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
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Course 5 - 2D Physics in Unity.  course by Juan Diego Vázquez Moreno

Course 5 - 2D Physics in Unity

By Juan Diego Vázquez Moreno
Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
  • 0% positive reviews (0)
  • 8 students