Domestika Basics Course 6 of 8
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Introduction to Unity for 2D Video Games

Course 6 - The Tilemap Tool: Adding rules to help us paint

By Juan Diego Vázquez Moreno, Programmer and Video Game Designer

Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
Domestika Basics Course 6 of 8
Best seller
97% positive reviews (1.4K)
62,738 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Adding rules to help us paint

Overview

“I'm going to show you how to optimize and get the most out of the Tilemap tool thanks to a pack of extras that Unity has developed in parallel. We will see how to add this pack to our projects and what kind of functionality it adds to your workflow, focusing especially on the “ rule tiles ”, a certain type of tile semi intelligent that will greatly facilitate the process of painting scenarios.”

In this video lesson Juan Diego Vázquez Moreno addresses the topic: Adding rules to help us paint, which is part of the Domestika online course: Course 6 - The Tilemap Tool. Create one-of-a-kind scenes using Tilemap.

Partial transcription of the video

“In this lesson. we will see how to use rules to help us paint. Rules allow us to tell tiles how to behave when they are painted. This way. it helps us create scenarios much more dynamically. Shall we? Now. i'll demonstrate how to enhance the features of our Tilemap tool to boost our workflow efficiency. What do I mean by this? Unity provides a range of additional tools and features that can be leveraged to optimize the Tilemap experience. making it more dynamic and efficient. extra utilities to add to Tilemap. but they are not official yet. okay? They are under development. The creators of ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 6 - The Tilemap Tool

  • Level: Beginner
  • 97% positive reviews (1446)
  • 9 students
  • 5 units
  • 5 lessons (41m)
  • 6 downloads

Juan Diego Vázquez Moreno

Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno

Teacher Plus
Programmer and Video Game Designer

Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.

In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.


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  • 9 students
  • 5 lessons (41m)
  • 9 additional resources (6 files)
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  • Audio: Spanish, Turkish, French, Portuguese, Italian
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  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
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Course 6 - The Tilemap Tool.  course by Juan Diego Vázquez Moreno

Course 6 - The Tilemap Tool

By Juan Diego Vázquez Moreno
Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
  • 0% positive reviews (0)
  • 9 students