Domestika Basics Course 5 of 8
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Introduction to Unity for 2D Video Games

Course 5 - 2D Physics in Unity: 2D physical area modifiers

By Juan Diego Vázquez Moreno , Programmer and Video Game Designer

Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
Domestika Basics Course 5 of 8
Best seller
97% positive reviews (1.4K)
61,883 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
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About the video: 2D physical area modifiers

Overview

“In this lesson I will introduce the family of components “ Effectors 2D”. I will teach you with practical examples how to use these components to create physical zones that add an effect to the objects that enter it.”

In this video lesson Juan Diego Vázquez Moreno addresses the topic: 2D physical area modifiers, which is part of the Domestika online course: Course 5 - 2D Physics in Unity. Expand your knowledge of physics and learn to control gravity.

Partial transcription of the video

“UNITY 2D COURSE 5 LESSON 5 Area Modifiers In this lesson we will study another family of physical components that Unity has created and allow us to create even more mechanics. For example, the effect of wind or even platforms. Let's go see her and show you. This series of components focuses rather not in creating relationships between objects, but affecting objects They enter certain areas. To do this, when you create an object that you want to create some effect, that's why it's called Effectors family, you would only need a Trigger, a Collider with the Trigger activated. And you also need...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Course 5 - 2D Physics in Unity

  • Level: Beginner
  • 97% positive reviews (1440)
  • 8 students
  • 7 units
  • 8 lessons (1h 52m)
  • 9 downloads

Juan Diego Vázquez Moreno

Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno

Teacher Plus
Programmer and Video Game Designer

Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.

In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.


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  • 8 students
  • 8 lessons (1h 52m)
  • 10 additional resources (9 files)
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  • Audio: Spanish, Turkish, Portuguese, Italian
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  • Level: {beginner: "Beginner", intermediate: "Intermediate", advanced: "Advanced"}
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Course 5 - 2D Physics in Unity.  course by Juan Diego Vázquez Moreno

Course 5 - 2D Physics in Unity

By Juan Diego Vázquez Moreno
Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
  • 0% positive reviews (0)
  • 8 students