Introduction to Unity for 2D Video Games
Course 6 - The Tilemap Tool: Practice: Custom Tiles and Prefabs
By Juan Diego Vázquez Moreno , Programmer and Video Game Designer
Joined May 2019
About the video: Practice: Custom Tiles and Prefabs
Overview
“We will continue studying the “2D Extras” pack and review other types of different tiles that can be created such as the “random til e”, the “ prefab til e ”or different“ brushes ”(brushes) very useful for painting. We will use these tools to replace our scenario with one created using the Unity “ Tilemap ” tool and all its functionalities.”
In this video lesson Juan Diego Vázquez Moreno addresses the topic: Practice: Custom Tiles and Prefabs, which is part of the Domestika online course: Course 6 - The Tilemap Tool. Create one-of-a-kind scenes using Tilemap.
Partial transcription of the video
“UNITY 2D COURSE 6 LESSON 5 Practice and creating our final scenario In this lesson I will teach you extra concepts how are the prefabs and we will create the stage where the character will face the enemies. We start We can create a series of tiles, as we saw in the previous lesson, We create rules, but you can create animated tiles. I will create it fast because we will not see it in functionality, but I want to know that if you go to Create and Tiles you see the option for hexagonal, isometric and so on. We saw the Random. Here you have the Animated Tile option, which is basically a way of...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 6 - The Tilemap Tool

Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
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