Introduction to Unity for 2D Video Games
Course 1 - Intro to the Software and Basic Concepts: Practice: Creating our first project
By Juan Diego Vázquez Moreno , Programmer and Video Game Designer
Joined May 2019
About the video: Practice: Creating our first project
Overview
“In this lesson we will see how to create a project from scratch with its first scene and add some objects to it. To do this, you will first have to import your first asset , a “ sprite ” that you will find in the additional resources section of the lesson. Later, we will modify its components and properties a bit and configure everything in a basic way to be able to make an executable of our first “game”: A couple of simple scenes that will change when click on the character that appears in the same. Finally, we will create an executable of it so you can try it on your operating system. ”
In this video lesson Juan Diego Vázquez Moreno addresses the topic: Practice: Creating our first project, which is part of the Domestika online course: Course 1 - Intro to the Software and Basic Concepts. Explore the program's interface and the main tools for creating your first project.
Partial transcription of the video
“UNITY 2D COURSE 1 LESSON 8 Creating our first project In this lesson you will finally create your first executable. We will create a 2D project from scratch. It will happen to you how to create the structure of the project and you will add your first objects. In the end we will end up with an executable and playing with it from your computer. Come on. Open Unity Hub and click on New project. Remember that with the window that comes out, we must select 2D. We must name the project. In that case I will put "Course 1, Lesson 8". I will keep it on the desktop. You give Create and be patient. It...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 1 - Intro to the Software and Basic Concepts

Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
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