Introduction to Unity for 2D Video Games
Course 3 - Programming for Video Games: Using the keyboard to interact with our game
By Juan Diego Vázquez Moreno , Programmer and Video Game Designer
Joined May 2019
About the video: Using the keyboard to interact with our game
Overview
“Let's see how to add the interactivity of a game to move and rotate the objects on the screen using the keyboard or a remote control. We will put into practice what we learned in the previous lesson about vectors and time to move a projectile across the stage. You will also learn to use said keyboard, a remote control or even the mouse to know when buttons are pressed and to activate different functionalities within the game such as jumping and attacking. ”
In this video lesson Juan Diego Vázquez Moreno addresses the topic: Using the keyboard to interact with our game, which is part of the Domestika online course: Course 3 - Programming for Video Games. Learn the basics of video game programming.
Partial transcription of the video
“UNITY 2D COURSE 3 LESSON 5 Using the keyboard to interact with our game Now we will turn on using a keyboard, mouse or remote To interact with our game. I will use code to know when a key is pressed and activate certain mechanics like jumping. We start After another theory lesson, where I hope you learned a lot about Unity’s backstage and video game development, We will reschedule to practice the knowledge we acquire. First we will review the previous lesson and use the vectors and time in programming so you can see that it is not so difficult to move objects. We will focus on creating an e...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 3 - Programming for Video Games

Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
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