Introduction to Unity for 2D Video Games
Course 4 - 2D Animation: Controlling the “Animator Controller” with programming
By Juan Diego Vázquez Moreno , Programmer and Video Game Designer
Joined May 2019
About the video: Controlling the “Animator Controller” with programming
Overview
“In this lesson I am going to teach you how to customize the connections (connections / transitions) between states within a " Animator Controller" and how to make them activate whenever we want by adding parameters and conditions using programming.”
In this video lesson Juan Diego Vázquez Moreno addresses the topic: Controlling the “Animator Controller” with programming, which is part of the Domestika online course: Course 4 - 2D Animation. Create your first 2D animation in Unity.
Partial transcription of the video
“UNITY 2D COURSE 4 LESSON 5 Control the "animator controller" with programming Now that we have the states created, in this lesson I will teach you to use the programming to activate them, according to the orders of the player. We start As you know, we have a series of parameters and a series of layers that we don't use and there is a default one called Base Layer. To activate these parameters when we want We need a reference to this Animator, basically to the Animator property of the object in question. When we have the reference, we can use a series of special functions that Unity has to t...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Course 4 - 2D Animation

Juan Diego Vázquez Moreno
By Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
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