Introduction to 3D Vehicle Modeling
Importing and texturing our model, using the libraries: Materials and Smart Materials - part 1
A course by Alber Silva , 3D Artist
About the video: Importing and texturing our model, using the libraries: Materials and Smart Materials - part 1
Overview
“Knowing the basics of texturing with Substance we will be using the various libraries of both basic and custom materials, in addition to downloading new materials and adding them, and assigning them according to the vehicle components. ”
In this video lesson Alber Silva addresses the topic: Importing and texturing our model, using the libraries: Materials and Smart Materials - part 1, which is part of the Domestika online course: Introduction to 3D Vehicle Modeling. Learn how to model, texture, and render your first car with Maya, Substance Painter, and Keyshot.
Partial transcription of the video
“Alright. it's time to bring our model into Substance Painter and apply layers of dirt and dust to it. enhancing its realistic appearance. To start. we'd access the File menu. select New. and then choose the file for texturing under the File option. This step is crucial for organizing our workflow. We select 'select'. It would take us to a default folder. then we look for the folder where we have saved project. In this case. i have it on the desktop. jvgladiator. We locate the folder where we saved it. in case. it was Sense. We choose the OBJ we previously saved. We click open. We already kn...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to 3D Vehicle Modeling
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Category
3D & Animation -
Software
Adobe Photoshop, KeyShot, Maya, Substance Painter -
Areas
3D, 3D Modeling

Alber Silva
A course by Alber Silva
Alber Silva is a 3D artist, specialized in the area of modeling and texturing of vehicles and machinery. He works as 3D Modeler for WebCreek Ecuador, developing assets used in training systems using Virtual Reality applied to the oil industry. In parallel, he makes some collaborations as a 3D modeler for companies such as Maersk and also Moving Message Co. and his client VectorZero, creating a series of vehicles.
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