Introduction to 3D Vehicle Modeling
What will we do during the course?
A course by Alber Silva , 3D Artist
About the video: What will we do during the course?
Overview
“In this lesson I explain what the final project of the course consists of.”
In this video lesson Alber Silva addresses the topic: What will we do during the course?, which is part of the Domestika online course: Introduction to 3D Vehicle Modeling. Learn how to model, texture, and render your first car with Maya, Substance Painter, and Keyshot.
Partial transcription of the video
“As our final project. we will create a medium-polygon model for use in virtual reality. focusing on realism and detail. Specifically. we'll be modeling the Jib Gladiator. a rugged pickup truck designed to capture functionality and aesthetic appeal. Our process begins with searching for references. followed by modeling stages. optimization. uV texture extraction. and rendering. Afterward. we’ll enhance and refine the details using Photoshop for the final touch-ups. ensuring a polished and realistic result. Additionally. what I can suggest is be quite patient. Patient when working on each det...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to 3D Vehicle Modeling
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Category
3D & Animation -
Software
Adobe Photoshop, KeyShot, Maya, Substance Painter -
Areas
3D, 3D Modeling

Alber Silva
A course by Alber Silva
Alber Silva is a 3D artist, specialized in the area of modeling and texturing of vehicles and machinery. He works as 3D Modeler for WebCreek Ecuador, developing assets used in training systems using Virtual Reality applied to the oil industry. In parallel, he makes some collaborations as a 3D modeler for companies such as Maersk and also Moving Message Co. and his client VectorZero, creating a series of vehicles.
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