Introduction to 3D Vehicle Modeling
Rendering Modeling
A course by Alber Silva , 3D Artist
About the video: Rendering Modeling
Overview
“With specific examples you will learn the difference of a high and low polygon model. ”
In this video lesson Alber Silva addresses the topic: Rendering Modeling, which is part of the Domestika online course: Introduction to 3D Vehicle Modeling. Learn how to model, texture, and render your first car with Maya, Substance Painter, and Keyshot.
Partial transcription of the video
“In today's lesson. i will demonstrate the three different scenarios in which a vehicle can be modeled for rendering in virtual reality or video games. Let's explore these scenarios together and We begin with a rendering model. specifically a truck I designed where nearly all components are meticulously crafted through modeling. The defining trait of such models is their comprehensive detail; typically. over 95% of the total structure consists of modeled parts. ensuring high fidelity and realism. All components must be crafted using geometry. This includes names. stickers. logos. shock absor...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to 3D Vehicle Modeling
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Category
3D & Animation -
Software
Adobe Photoshop, KeyShot, Maya, Substance Painter -
Areas
3D, 3D Modeling

Alber Silva
A course by Alber Silva
Alber Silva is a 3D artist, specialized in the area of modeling and texturing of vehicles and machinery. He works as 3D Modeler for WebCreek Ecuador, developing assets used in training systems using Virtual Reality applied to the oil industry. In parallel, he makes some collaborations as a 3D modeler for companies such as Maersk and also Moving Message Co. and his client VectorZero, creating a series of vehicles.
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