Development of a 2D shoot 'em up video game in Unity
Linking information to the user interface 2
A course by Hernán Espinosa , Videogame developer
About the video: Linking information to the user interface 2
Overview
“Second part of the lesson, where we are seeing how to build a user interface with useful elements such as the deployment of the score, the level of power and the pause button; In addition to working the interface code, linking the actions of the player to the score that the player will get as he plays.”
In this video lesson Hernán Espinosa addresses the topic: Linking information to the user interface 2, which is part of the Domestika online course: Development of a 2D shoot 'em up video game in Unity. Learn how to create a shooting video game using the leading platform.
Partial transcription of the video
“Linking information to the user interface We will follow the steps we follow with the Score. We made a container that is on the "top" of the screen. In fact, we are going to do it below, within this Canvas, as a container that will be the "bottom". Right there we double and change the properties to see how it behaves. A Bottom Container Here, instead of being up, with the Alt + Shift we put it down. It is no longer going to show a Score but it will show a bar. If we delete this we will make a Game Object that will be in the center and that fits the full size. This object will contain the po...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Development of a 2D shoot 'em up video game in Unity
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Category
3D & Animation -
Software
Unity 3D -
Areas
2D Animation, Game Design, Game Development, Video Games

Hernán Espinosa
A course by Hernán Espinosa
Hernán Espinosa has been dedicated to developing video games of different themes, types and sizes, from role plays to surgery simulators and even augmented reality games for almost a decade.
In the world of video games, Hernán found the meeting point of all his passions: cinema, illustration, animation and music. Its main focus is to design, develop, iterate and optimize software solutions that satisfy the user.
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