Development of a 2D shoot 'em up video game in Unity
Configuring enemies 1
A course by Hernán Espinosa , Videogame developer
About the video: Configuring enemies 1
Overview
“In this lesson, I will show you how to create different enemy configurations that will allow you to give them different behaviors, difficulty and even different appearance.”
In this video lesson Hernán Espinosa addresses the topic: Configuring enemies 1, which is part of the Domestika online course: Development of a 2D shoot 'em up video game in Unity. Learn how to create a shooting video game using the leading platform.
Partial transcription of the video
“Configuring enemies In this lesson I will show how to create different enemy settings and thus give them different characteristics. Well, we learned to generate enemies dynamically in the scene, but maybe we want different enemies have different behaviors For example, in the Spawner we will generate a thousand enemies. It will appear one after another, after some time, but everyone behaves the same and the game gets boring, It doesn't have much variety. So here it comes what we could call as the game data or game settings. Unity provides a class of objects. Like the Monobehaviours, which ar...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Development of a 2D shoot 'em up video game in Unity
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Category
3D & Animation -
Software
Unity 3D -
Areas
2D Animation, Game Design, Game Development, Video Games

Hernán Espinosa
A course by Hernán Espinosa
Hernán Espinosa has been dedicated to developing video games of different themes, types and sizes, from role plays to surgery simulators and even augmented reality games for almost a decade.
In the world of video games, Hernán found the meeting point of all his passions: cinema, illustration, animation and music. Its main focus is to design, develop, iterate and optimize software solutions that satisfy the user.
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