Development of a 2D shoot 'em up video game in Unity
Linking information to the user interface 1
A course by Hernán Espinosa , Videogame developer
About the video: Linking information to the user interface 1
Overview
“In this lesson, you will learn how to build a user interface with useful elements such as the display of the score, the power level and the pause button. You will know the best practices to build an effective user interface with good performance. You will learn to work the interface code, linking the actions of the player to the score that the player will get as he plays.”
In this video lesson Hernán Espinosa addresses the topic: Linking information to the user interface 1, which is part of the Domestika online course: Development of a 2D shoot 'em up video game in Unity. Learn how to create a shooting video game using the leading platform.
Partial transcription of the video
“Linking information to the user interface In this lesson I will teach you how to build a user interface in Unity and thus show relevant information of our game. We already implemented a lot of things in our game and now I will show you how to display, of the information we have collected, things on the screen as much as the score, the level of power in a bar and things like that. So, for that the UI system is used that Unity brings, which is quite powerful. At first it can be confusing to use, but I will give you the best practices. The first thing we could show is the score. To show the sc...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Development of a 2D shoot 'em up video game in Unity
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Category
3D & Animation -
Software
Unity 3D -
Areas
2D Animation, Game Design, Game Development, Video Games

Hernán Espinosa
A course by Hernán Espinosa
Hernán Espinosa has been dedicated to developing video games of different themes, types and sizes, from role plays to surgery simulators and even augmented reality games for almost a decade.
In the world of video games, Hernán found the meeting point of all his passions: cinema, illustration, animation and music. Its main focus is to design, develop, iterate and optimize software solutions that satisfy the user.
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