Development of a 2D shoot 'em up video game in Unity
Influences
A course by Hernán Espinosa , Videogame developer
About the video: Influences
Overview
“We all have influences that have marked us. In this lesson, I will share with you the main references that have influenced me, in my life and in my career.”
In this video lesson Hernán Espinosa addresses the topic: Influences, which is part of the Domestika online course: Development of a 2D shoot 'em up video game in Unity. Learn how to create a shooting video game using the leading platform.
Partial transcription of the video
“Influences In this lesson I will talk about my influences. During my life I have admired many artists and developers, for example, to Shigeru Miyamoto from Nintendo. He developed "Mario", "Zelda" and many others. For example, in "Mario World", when you split the game, the music is quite important, because there you know a new character, which is Yoshi, and when you ride it, the music changes. That gives you another experience in the game and tells you immediately You already have other capabilities within the game. For me that kind of details are very important when developing a game. For e...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Development of a 2D shoot 'em up video game in Unity
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Category
3D & Animation -
Software
Unity 3D -
Areas
2D Animation, Game Design, Game Development, Video Games

Hernán Espinosa
A course by Hernán Espinosa
Hernán Espinosa has been dedicated to developing video games of different themes, types and sizes, from role plays to surgery simulators and even augmented reality games for almost a decade.
In the world of video games, Hernán found the meeting point of all his passions: cinema, illustration, animation and music. Its main focus is to design, develop, iterate and optimize software solutions that satisfy the user.
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