Development of a 2D shoot 'em up video game in Unity
Programming our first components
A course by Hernán Espinosa , Videogame developer
About the video: Programming our first components
Overview
“In this lesson I will show you how to customize the game, and I will teach you very simple scripts to handle the ship and shoot.”
In this video lesson Hernán Espinosa addresses the topic: Programming our first components, which is part of the Domestika online course: Development of a 2D shoot 'em up video game in Unity. Learn how to create a shooting video game using the leading platform.
Partial transcription of the video
“Programming our first components In this lesson we will program The first components of the video game. Here we will start to give life to our player. So, as I mentioned before, In the previous lesson, we have our Script Player Controller, in this we will include logic to detect the keys that we press and, with that, effect a movement on our object. If I give it Play now, It will show us what we included in the previous lesson, that, I'm going to remove the update log, So it doesn't bother us. We could remove all other logs. It is not necessary to keep them there. I want to show that if we ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Development of a 2D shoot 'em up video game in Unity
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Category
3D & Animation -
Software
Unity 3D -
Areas
2D Animation, Game Design, Game Development, Video Games

Hernán Espinosa
A course by Hernán Espinosa
Hernán Espinosa has been dedicated to developing video games of different themes, types and sizes, from role plays to surgery simulators and even augmented reality games for almost a decade.
In the world of video games, Hernán found the meeting point of all his passions: cinema, illustration, animation and music. Its main focus is to design, develop, iterate and optimize software solutions that satisfy the user.
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