Introduction to Hard Surface Modeling
Clay Render in Keyshot I
A course by Victoria Passariello Fontiveros , Digital Artist
Joined April 2019
About the video: Clay Render in Keyshot I
Overview
“We are almost done, but first it is important to take a series of steps that leave our robot ready to render.”
In this video lesson Victoria Passariello Fontiveros addresses the topic: Clay Render in Keyshot I, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.
Partial transcription of the video
“CLAY RENDER IN KEYSHOT Before working on KeyShot, I will show you some last settings that must be taken into account in the model before exporting. Once in KeyShot I will show you how to set up a lighting scene, how to work with HDRI, how to create materials, etc. Let's see it. Here is the ready model with all added support edges where applicable, and I added a Turbo Smooth modifier to see the final result. Now with the model ready All we have left is to prepare it for export. To do this, I will first remove the Turbo Smooth, I don't need it at the moment. The next thing i'm going to do is ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Hard Surface Modeling
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, KeyShot, Maya -
Areas
3D, 3D Modeling

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros
After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.
Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).
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