Introduction to Hard Surface Modeling
Adding details II
A course by Victoria Passariello Fontiveros , Digital Artist
Joined April 2019
About the video: Adding details II
Overview
“The detailed work of the details is important, because it is what makes the difference between a good modeling and a very good modeling.”
In this video lesson Victoria Passariello Fontiveros addresses the topic: Adding details II, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.
Partial transcription of the video
“ADDING DETAILS I already have this center piece With this rounded shape as in the concept. It is very good but here we see how this geometry intersects with it. Voucher? Which should not look like this since they are pieces that they should fit, then what I will do it is in this geometry I will create a loop all over the edge, and I will make a small cut as if it were a panel. As is like this, as we have done throughout the entire housing. I will make a cut line here. To avoid seeing this intersection between the geometries. Okay. I'm going to make the lights around the lens now, These litt...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Hard Surface Modeling
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, KeyShot, Maya -
Areas
3D, 3D Modeling

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros
After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.
Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).
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