Introduction to Hard Surface Modeling

Development of forms I

A course by Victoria Passariello Fontiveros , Digital Artist

Digital Artist. Madrid, Spain.
Joined April 2019
91% positive reviews (140)
3,217 students
Audio: Spanish
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: Development of forms I

Overview

“Having the base mesh already made, the next step is to develop the different shapes.”

In this video lesson Victoria Passariello Fontiveros addresses the topic: Development of forms I, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.

Partial transcription of the video

“FORMS DEVELOPMENT Once the base mesh is ready, We will proceed with the development of the forms, where we will make corners, we will add parts inside the robot, buttons, etc. Let's see it. I will start by adjusting here This edge of the back leg. As we see in the concept, it is much smaller, okay? This rounded edge so big that can be evidenced in the front and top, in the back we see that it is smaller. While here more than rounded it seems straight, I will not do it straight because it will break the design a lot. I will keep it rounded to keep the line rounded that it already has, but I'...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Introduction to Hard Surface Modeling

  • Level: Beginner
  • 91% positive reviews (140)
  • 3217 students
  • 8 units
  • 36 lessons (7h 12m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    3ds Max, Adobe Photoshop, KeyShot, Maya
  • Areas

    3D, 3D Modeling

Victoria Passariello Fontiveros

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros

Teacher Plus
Digital Artist

After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.

Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).


  • 91% positive reviews (140)
  • 3,217 students
  • 36 lessons (7h 12m)
  • 12 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · Italian · French · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
Areas
Introduction to Hard Surface Modeling. 3D, and Animation course by Victoria Passariello Fontiveros

Introduction to Hard Surface Modeling

  • 91% positive reviews (140)
  • 3,217 students