Introduction to Hard Surface Modeling

Creation of the base mesh IV

A course by Victoria Passariello Fontiveros , Digital Artist

Digital Artist. Madrid, Spain.
Joined April 2019
91% positive reviews (140)
3,217 students
Audio: Spanish
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: Creation of the base mesh IV

Overview

“We continue with the process of creating the base mesh.”

In this video lesson Victoria Passariello Fontiveros addresses the topic: Creation of the base mesh IV, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.

Partial transcription of the video

“CREATION OF BASE MESH What I'm going to do now, since I have the base of the robot body ready, this area is even wider, I will expand it even more because I still see her a little narrow. I'm going to leave it that way for now. What I'm going to do now is the cut up here, for this I will have to add one more loop in the back, that would be the limit of the cut that I am going to make, which, as I see in the concept, is a little further back than the leg. To do what I do now, that you have surely seen me do it while I built this base, is that to align all this loop and be straight what I do ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Introduction to Hard Surface Modeling

  • Level: Beginner
  • 91% positive reviews (140)
  • 3217 students
  • 8 units
  • 36 lessons (7h 12m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    3ds Max, Adobe Photoshop, KeyShot, Maya
  • Areas

    3D, 3D Modeling

Victoria Passariello Fontiveros

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros

Teacher Plus
Digital Artist

After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.

Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).


  • 91% positive reviews (140)
  • 3,217 students
  • 36 lessons (7h 12m)
  • 12 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · Italian · French · Polish · Dutch
  • Level: Beginner
  • Unlimited access forever

Category
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Introduction to Hard Surface Modeling. 3D, and Animation course by Victoria Passariello Fontiveros

Introduction to Hard Surface Modeling

  • 91% positive reviews (140)
  • 3,217 students