Introduction to Hard Surface Modeling
Development of forms IV
A course by Victoria Passariello Fontiveros , Digital Artist
Joined April 2019
About the video: Development of forms IV
Overview
“I continue with the explanation of the development of forms.”
In this video lesson Victoria Passariello Fontiveros addresses the topic: Development of forms IV, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.
Partial transcription of the video
“FORMS DEVELOPMENT We will continue to develop the ways to make them more similar to the concept. What I will do next is round these corners because in the concept we see that they are quite rounded, They are not straight. In the same way, we will do the same with the corners of the back leg, both the body and the leg. Because we see here that it’s not a straight corner, It has a small curve. Then let's round this corner and these two corners. Always using the tools that I have already taught you: Chamfer, Collage, Bridge ... Always with the same tools I do most of my modeling. So let's see ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Hard Surface Modeling
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, KeyShot, Maya -
Areas
3D, 3D Modeling

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros
After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.
Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).
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