Introduction to Hard Surface Modeling
Development of forms VI
A course by Victoria Passariello Fontiveros , Digital Artist
Joined April 2019
About the video: Development of forms VI
Overview
“More on the development of forms.”
In this video lesson Victoria Passariello Fontiveros addresses the topic: Development of forms VI, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.
Partial transcription of the video
“FORMS DEVELOPMENT Now we will make the cut this front. I have the loops up to the bottom, Well, it's pretty good. The first thing I will do is create three loops, as I mentioned earlier. More or less that have the width that is seen in the concept. Let's see, before creating the loops, let me create the reference. What I do for this type of cuts It's always creating a reference cylinder. And I put it in place. I put the sides that interest me, in this case we will see ... Ten sides, I'm going to have one, two, three, four, five with eight sides ... Ok, I'm going to leave it with eight sides...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Hard Surface Modeling
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, KeyShot, Maya -
Areas
3D, 3D Modeling

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros
After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.
Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).
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