Course summary
- 36 lessons (7h 12m)
- 12 downloads (6 files)
- 11 exercises
- Course final project
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U1: Introduction
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U2: Search for references and software
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U3: Modeling - Creation of the base mesh
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U4: Modeling - Form Development
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U5: Modeling - Adding details
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U6: Modeling - Support edges for subdivision
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U7: Robot Rendering
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U8: Postproduction of the final render in Photoshop
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Final project
Recent projects
Students

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros
Teacher
Plus
Digital Artist
After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.
Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).
- 91% positive reviews (140)
- 3,254 students
- 36 lessons (7h 12m)
- 12 additional resources (6 files)
- Online and at your own pace
- Available on the app
- Audio: Spanish
- Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
- Level: Beginner
- Unlimited access forever
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