Introduction to Hard Surface Modeling
Support edges for subdivision II
A course by Victoria Passariello Fontiveros , Digital Artist
Joined April 2019
About the video: Support edges for subdivision II
Overview
“We continue to learn how to correctly add support edges for subdivision.”
In this video lesson Victoria Passariello Fontiveros addresses the topic: Support edges for subdivision II, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.
Partial transcription of the video
“SUPPORT ARISES FOR SUBDIVISION I will start adding support edges as the first time to a relatively simple piece. For example this one. The first thing I should do is add a TurboSmooth on top, as we see, the whole piece is deformed, It softens so much that it looks like a stuffed animal, What we want is to look like a rigid piece. So, we have to start adding support edges little by little, near each of the edges to give it that rigidity we want. We start here, I'm going to add a loop of support edges near this edge and near this edge. Look, here I have it, two edges One on each side. As I ex...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Hard Surface Modeling
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, KeyShot, Maya -
Areas
3D, 3D Modeling

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros
After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.
Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).
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