Introduction to Hard Surface Modeling
Adding VI details
A course by Victoria Passariello Fontiveros , Digital Artist
Joined April 2019
About the video: Adding VI details
Overview
“We finish adding details to our robot.”
In this video lesson Victoria Passariello Fontiveros addresses the topic: Adding VI details, which is part of the Domestika online course: Introduction to Hard Surface Modeling. Learn the techniques and tools to make robots using polygonal-design programs like Maya and 3ds Max.
Partial transcription of the video
“ADDING DETAILS To add the Chamfer what we are going to do is the following: Start with body geometry. It's very easy, we are simply going to select an edge loop to which we want to add the Chamfer and ready. We don't make it too big, we do it ... Nor so small. A Chamfer that can be seen from a distance. That is not exaggeratedly large and not so small that you can barely see it. A Chamfer who appreciates enough, who understands that he is there. This is what we have to do With all the edges. Well, with all the edges not, with the edges to those of us who want to add Chamfer. Only the larges...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Hard Surface Modeling
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, KeyShot, Maya -
Areas
3D, 3D Modeling

Victoria Passariello Fontiveros
A course by Victoria Passariello Fontiveros
After graduating in industrial design in 2008, she decided to focus on the creation of 3D models for video games. She taught herself by delving into all the stages of creating a model via DVDs, books, and tutorials from different artists in the field, managing to create a professional-level portfolio after a lot of hard work, which opened the doors to her first jobs in the video-game sector.
Since 2015, she has been working as a freelancer on various video-game projects (BattleTech and The Mandate), visual effects, trailers (Outriders, Destiny Warmind), television series (Star Trek), and augmented reality (Many Worlds).
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