Concept Art for Video Games
Presentation to the client
A course by Nacho Yagüe
About the video: Presentation to the client
Overview
“Let's see what are the most important points when presenting a concept to the client or art director.”
In this video lesson Nacho Yagüe addresses the topic: Presentation to the client, which is part of the Domestika online course: Concept Art for Video Games. Learn to create scenes with a professional finish for AAA video games.
Partial transcription of the video
“In this lesson we are going to talk about the importance of a good presentation for the client or for the art director and we will talk about some key points as they can be legal issues When we have already finished our image and I like it a little devote not many just 10-15 minutes to prepare the image and present it to the director of art in our case if there is some froilan after the client how much more information has better not only the image is what it is worth also matters a lot the whole the work that behind research and all the search for references photographs and so on we usuall...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art for Video Games
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Game Design, Traditional illustration, Video Games

Nacho Yagüe
A course by Nacho Yagüe
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- 24 lessons (4h 55m)
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- Level: Intermediate
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