Concept Art for Video Games
The briefing
A course by Nacho Yagüe
About the video: The briefing
Overview
“We will see a real example of a briefing, what are the requirements of the Art Director and how do I prepare for the task looking for references. Later I will propose a briefing that is with which we will work on successive lessons and I will show you how and where to look for references.”
In this video lesson Nacho Yagüe addresses the topic: The briefing, which is part of the Domestika online course: Concept Art for Video Games. Learn to create scenes with a professional finish for AAA video games.
Partial transcription of the video
“[Music] Now we're going to start work and we're always going to start with a briefing or a real case, I'm going to propose one for all of you and I'm going to explain how to get those points keys from this briefing and then later I also want tell you how I usually look for references. Before getting down to the work I would like a little explain how I deal with a task that I usually assign the art director, but it can also be the producer or one of the writers or the designer. Normally I follow a more or less fixed methodology , but it is true that, also changing my way of working, I do not...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art for Video Games
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Game Design, Traditional illustration, Video Games

Nacho Yagüe
A course by Nacho Yagüe
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- 24 lessons (4h 55m)
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- Audio: Spanish
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- Level: Intermediate
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