Best seller

Concept Art for Video Games

Influences

A course by Nacho Yagüe , Concept Artist

Concept Artist. Barcelona, Spain.
Joined October 2017
Best seller
100% positive reviews (495)
13,851 students
Audio: Spanish, French, Italian, Portuguese
Spanish · English · Portuguese · German · Italian · French · Polish · Dutch

About the video: Influences

Overview

“In this lesson I have compiled several books of artists that have influenced me and with which I have been learning throughout these years.”

In this video lesson Nacho Yagüe addresses the topic: Influences, which is part of the Domestika online course: Concept Art for Video Games. Learn to create scenes with a professional finish for AAA video games.

Partial transcription of the video

“[Music] Hello, in this lesson I would like to tell you about my influences. I've brought some books, it's hard to make one selection but, well, I wanted to show you a bit, which artists have inspired me or that artists have been of great help to me in the past. I would like to start with one of my favorite artists and I think it was one of the first influences I had on my childhood, which is Katsuhiro Otomo. This book is one of my favorites because it includes a lot of works of Katsuhiro Otomo, as I told you before, it was a great influence in, in my life, starting in the 90s is when I star...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Concept Art for Video Games

  • Level: Intermediate
  • 100% positive reviews (495)
  • 13851 students
  • 4 units
  • 24 lessons (4h 55m)
  • 8 downloads
  • Category

    Illustration
  • Software

    Adobe Photoshop
  • Areas

    Concept Art, Digital Illustration, Game Design, Traditional illustration, Video Games

Nacho Yagüe

Nacho Yagüe
A course by Nacho Yagüe

Teacher Plus
Concept Artist

Nacho Yagüe began his career as a concept artist working for different Spanish studios, including Tragnarion and GRIN, where he participated in projects such as Wanted: Weapons of Fate. He continued his career at Ubisoft Barcelona, serving as art director and concept artist. By 2011, he had begun working abroad, taking part in the development of Assassin's Creed 3: Liberation at Ubisoft Sofia in Bulgaria.

He also worked as a senior concept artist at Ubisoft Toronto through 2017, creating the artwork for renowned video games such as Splinter Cell: Blacklist, Assassin's Creed Unity, and Watch Dogs 2. He later returned to Barcelona to join Gameloft as the studio's art director.


  • 100% positive reviews (495)
  • 13,851 students
  • 24 lessons (4h 55m)
  • 14 additional resources (8 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, French, Italian, Portuguese
  • Spanish · English · Portuguese · German · Italian · French · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

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Concept Art for Video Games. Illustration course by Nacho Yagüe Best seller

Concept Art for Video Games

A course by Nacho Yagüe
Concept Artist. Barcelona, Spain.
Joined October 2017
  • 100% positive reviews (495)
  • 13,851 students