Concept Art for Video Games
Color and texture IV
A course by Nacho Yagüe
About the video: Color and texture IV
Overview
“Fourth part of the lesson.”
In this video lesson Nacho Yagüe addresses the topic: Color and texture IV, which is part of the Domestika online course: Concept Art for Video Games. Learn to create scenes with a professional finish for AAA video games.
Partial transcription of the video
“[Instrumental] Emphasize again the importance of the traditional drawing or of the traditional painting or of the knowledge of anatomy I will never tire of saying it if you want to improve It's basic that you know the basics of drawing the foundation does not matter then use 3D, ZBrush, Tenderiface And just paint if you know how to draw, you can paint and know how the light If you know the values of black that we have been talking about and of the target All that kind of things if the you have internalized you will get a lot out when it comes to doing a render or make a sculpture in 3d It d...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art for Video Games
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Game Design, Traditional illustration, Video Games

Nacho Yagüe
A course by Nacho Yagüe
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- 24 lessons (4h 55m)
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