Concept Art for Video Games
Color and texture I
A course by Nacho Yagüe
About the video: Color and texture I
Overview
“Now that we have a few thumbnails, we will choose one and apply color and texture until we are ready to present it to the client.”
In this video lesson Nacho Yagüe addresses the topic: Color and texture I, which is part of the Domestika online course: Concept Art for Video Games. Learn to create scenes with a professional finish for AAA video games.
Partial transcription of the video
“Welcome again I hope you have a good one now selection of your own tandem, so in this next lesson we will choose one of them to apply color, texture and leave it polished to be able to present it in the future to the client. Well, let's start with the color finally more or less this this half finished and now it remains to get to work and see see how we paint it, here as I said, I have a lot of references, this image that I have referenced before to draw and I also have a separate folder because post, images that interested me, following more or minus the guidelines that had been put in the...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art for Video Games
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Game Design, Traditional illustration, Video Games

Nacho Yagüe
A course by Nacho Yagüe
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