Concept Art for Video Games
Color and texture VI
A course by Nacho Yagüe
About the video: Color and texture VI
Overview
“Sixth part of the lesson.”
In this video lesson Nacho Yagüe addresses the topic: Color and texture VI, which is part of the Domestika online course: Concept Art for Video Games. Learn to create scenes with a professional finish for AAA video games.
Partial transcription of the video
“(music) Well, after this half hour, more or less, thinking about the matter, I was not convinced by the texture I had put before, so I found a new one. I have deleted what I had before and I have found this front that is just the same It has a very good illumination, it worked perfectly for me. So I've decided to erase everything that had before and start over with this one. Well, I have cleaned the background, I have removed the sky I had in the background, and now with Ctrl + T I am transforming and then pressing Ctrl while I move corners, because I am deforming or transforming from my pe...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Concept Art for Video Games
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Category
Illustration -
Software
Adobe Photoshop -
Areas
Concept Art, Digital Illustration, Game Design, Traditional illustration, Video Games

Nacho Yagüe
A course by Nacho Yagüe
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