Rigging: Body Articulation of a 3D Character

Proxy rig (Part 4)

A course by Pablo Emmanuel De Leo , CGI Character TD

CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
87% positive reviews (68)
1,625 students
Audio: Spanish
Spanish · English · Portuguese

About the video: Proxy rig (Part 4)

Overview

“We did it!”

In this video lesson Pablo Emmanuel De Leo addresses the topic: Proxy rig (Part 4), which is part of the Domestika online course: Rigging: Body Articulation of a 3D Character. Learn to bring your characters to life with Maya.

Partial transcription of the video

“Well to all this we are going to put a standard shader That is already existing that is the lamber one And notice that this one to make it faster Without sending by does not have to create no type of Texture So what does the amber esther is to use the Where are we going But what happens here we lack the color the color if we have it to give as we give it This character here We go to the lapel rig display applies the color hide the character And we will catch the colors as we do The work of select here double click Click on the color of the face applied ah The more faithful the better proxy ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rigging: Body Articulation of a 3D Character

  • Level: Intermediate
  • 87% positive reviews (68)
  • 1625 students
  • 7 units
  • 44 lessons (11h 11m)
  • 13 downloads
  • Category

    3D & Animation
  • Software

    Maya
  • Areas

    3D, 3D Animation, Character Animation, Rigging

Pablo Emmanuel De Leo

Pablo Emmanuel De Leo
A course by Pablo Emmanuel De Leo

Teacher Plus
CGI Character TD

Pablo Emmanuel de Leo has been working in the world of 3D for more than a decade. He is passionate about videogames and his self-taught vocation makes him a perpetual student, which allows him to constantly undertake new projects.

He was supervisor, Rigger and Pipeline TD in several videogames and movies like Metegol , The machine that makes stars and Tales from the jungle among many others.

He has also worked in advertising. He made animations, modeling, programming, vfx, simulation and render for brands such as Microsoft, Bayer and Fox. In addition, he is a programmer in python and other programming languages.

He currently directs Cof Cof, his own studio.


  • 87% positive reviews (68)
  • 1,625 students
  • 44 lessons (11h 11m)
  • 22 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese
  • Level: Intermediate
  • Unlimited access forever

Category
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Rigging: Body Articulation of a 3D Character. 3D, and Animation course by Pablo Emmanuel De Leo

Rigging: Body Articulation of a 3D Character

A course by Pablo Emmanuel De Leo
CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
  • 87% positive reviews (68)
  • 1,625 students