Rigging: Body Articulation of a 3D Character

Deformer pose

A course by Pablo Emmanuel De Leo , CGI Character TD

CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
87% positive reviews (68)
1,625 students
Audio: Spanish
Spanish · English · Portuguese

About the video: Deformer pose

Overview

“In this lesson we will correct the poses to give quality to the deformation.”

In this video lesson Pablo Emmanuel De Leo addresses the topic: Deformer pose, which is part of the Domestika online course: Rigging: Body Articulation of a 3D Character. Learn to bring your characters to life with Maya.

Partial transcription of the video

“We are going to use the Post Deform tool, we will find it in Sculping, this icon is, a little person. What this tool is going to do is shoot a series of (inaudible), depending on the angle and rotation of the of the bong, what we're going to do is. .. Make a series of rotations with our bones and let choose the bones that are In the (inaudible) not the controls neither FK nor EK. In this case we are going to choose the leg bone, yes ?. First and foremost I'm going to hide the clothes. Then we're going to do a skin retouch then I'm going to choose the bone of the (inaudible), right? Well, he...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rigging: Body Articulation of a 3D Character

  • Level: Intermediate
  • 87% positive reviews (68)
  • 1625 students
  • 7 units
  • 44 lessons (11h 11m)
  • 13 downloads
  • Category

    3D & Animation
  • Software

    Maya
  • Areas

    3D, 3D Animation, Character Animation, Rigging

Pablo Emmanuel De Leo

Pablo Emmanuel De Leo
A course by Pablo Emmanuel De Leo

Teacher Plus
CGI Character TD

Pablo Emmanuel de Leo has been working in the world of 3D for more than a decade. He is passionate about videogames and his self-taught vocation makes him a perpetual student, which allows him to constantly undertake new projects.

He was supervisor, Rigger and Pipeline TD in several videogames and movies like Metegol , The machine that makes stars and Tales from the jungle among many others.

He has also worked in advertising. He made animations, modeling, programming, vfx, simulation and render for brands such as Microsoft, Bayer and Fox. In addition, he is a programmer in python and other programming languages.

He currently directs Cof Cof, his own studio.


  • 87% positive reviews (68)
  • 1,625 students
  • 44 lessons (11h 11m)
  • 22 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese
  • Level: Intermediate
  • Unlimited access forever

Category
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Rigging: Body Articulation of a 3D Character. 3D, and Animation course by Pablo Emmanuel De Leo

Rigging: Body Articulation of a 3D Character

A course by Pablo Emmanuel De Leo
CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
  • 87% positive reviews (68)
  • 1,625 students