Rigging: Body Articulation of a 3D Character

Proxy rig (Part 3)

A course by Pablo Emmanuel De Leo , CGI Character TD

CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
87% positive reviews (68)
1,674 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Proxy rig (Part 3)

Overview

“We move forward”

In this video lesson Pablo Emmanuel De Leo addresses the topic: Proxy rig (Part 3), which is part of the Domestika online course: Rigging: Body Articulation of a 3D Character. Learn to bring your characters to life with Maya.

Partial transcription of the video

“Fínjanse here, we were left without separating this. have to separate it. [Inaudible] so we can extract those objects alone, the same happens here. Do not forget to make him delete history I thought this is not there, it did not come together. Attentive to that because it can be that is left loose. And it has to be one piece. You always go to the history, you are going to create a piece. And we already have all our pieces. Well, now what we're going to do. It is to name our parts. Yes, created, with the name "bone". So I'm going to select the bone. The guides can already erase them complete...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rigging: Body Articulation of a 3D Character

  • Level: Intermediate
  • 87% positive reviews (68)
  • 1674 students
  • 7 units
  • 44 lessons (11h 11m)
  • 13 downloads
  • Category

    3D & Animation
  • Software

    Maya
  • Areas

    3D, 3D Animation, Character Animation, Rigging

Pablo Emmanuel De Leo

Pablo Emmanuel De Leo
A course by Pablo Emmanuel De Leo

Teacher Plus
CGI Character TD

Pablo Emmanuel de Leo has been working in the world of 3D for more than a decade. He is passionate about videogames and his self-taught vocation makes him a perpetual student, which allows him to constantly undertake new projects.

He was supervisor, Rigger and Pipeline TD in several videogames and movies like Metegol , The machine that makes stars and Tales from the jungle among many others.

He has also worked in advertising. He made animations, modeling, programming, vfx, simulation and render for brands such as Microsoft, Bayer and Fox. In addition, he is a programmer in python and other programming languages.

He currently directs Cof Cof, his own studio.


  • 87% positive reviews (68)
  • 1,674 students
  • 44 lessons (11h 11m)
  • 22 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
  • Unlimited access forever

Category

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Rigging: Body Articulation of a 3D Character. 3D, and Animation course by Pablo Emmanuel De Leo

Rigging: Body Articulation of a 3D Character

A course by Pablo Emmanuel De Leo
CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
  • 87% positive reviews (68)
  • 1,674 students