Rigging: Body Articulation of a 3D Character

References

A course by Pablo Emmanuel De Leo , CGI Character TD

CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
87% positive reviews (68)
1,676 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: References

Overview

“In this lesson I will show you how to deal with the references.”

In this video lesson Pablo Emmanuel De Leo addresses the topic: References, which is part of the Domestika online course: Rigging: Body Articulation of a 3D Character. Learn to bring your characters to life with Maya.

Partial transcription of the video

“Well, we just learned to order and name well, our nodes. Now let's move on to references. It will help us divide our work into other departments and have a better control with our character, at the time of apillar. Once, that we have our character, we already ordered it, we put the name, we organize it and it is prepared with its layers its other shader, for example, this would be the department of modeling, it went through the department of shading, textures, others and we saved it. Let save it. Something very important to save, for example, I, in this case I put the folder of the program ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rigging: Body Articulation of a 3D Character

  • Level: Intermediate
  • 87% positive reviews (68)
  • 1676 students
  • 7 units
  • 44 lessons (11h 11m)
  • 13 downloads
  • Category

    3D & Animation
  • Software

    Maya
  • Areas

    3D, 3D Animation, Character Animation, Rigging

Pablo Emmanuel De Leo

Pablo Emmanuel De Leo
A course by Pablo Emmanuel De Leo

Teacher Plus
CGI Character TD

Pablo Emmanuel de Leo has been working in the world of 3D for more than a decade. He is passionate about videogames and his self-taught vocation makes him a perpetual student, which allows him to constantly undertake new projects.

He was supervisor, Rigger and Pipeline TD in several videogames and movies like Metegol , The machine that makes stars and Tales from the jungle among many others.

He has also worked in advertising. He made animations, modeling, programming, vfx, simulation and render for brands such as Microsoft, Bayer and Fox. In addition, he is a programmer in python and other programming languages.

He currently directs Cof Cof, his own studio.


  • 87% positive reviews (68)
  • 1,676 students
  • 44 lessons (11h 11m)
  • 22 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
  • Unlimited access forever

Category

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Rigging: Body Articulation of a 3D Character. 3D, and Animation course by Pablo Emmanuel De Leo

Rigging: Body Articulation of a 3D Character

A course by Pablo Emmanuel De Leo
CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
  • 87% positive reviews (68)
  • 1,676 students