Rigging: Body Articulation of a 3D Character

Rig of accessories (Part 2)

A course by Pablo Emmanuel De Leo , CGI Character TD

CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
87% positive reviews (68)
1,624 students
Audio: Spanish
Spanish · English · Portuguese

About the video: Rig of accessories (Part 2)

Overview

“We continue with the lesson.”

In this video lesson Pablo Emmanuel De Leo addresses the topic: Rig of accessories (Part 2), which is part of the Domestika online course: Rigging: Body Articulation of a 3D Character. Learn to bring your characters to life with Maya.

Partial transcription of the video

“Now that we have the (inaudible) Let's corner all the bones What are these. Remember that I had it as a reference (inaudible) in iso And I'm going to put (inaudible) in selection I'm going to put at least three y� actually four is already because we have the center and four sides other so it's okay to be in four and apply. I could try this a little Look Este� This use I'm missing This is so It's happening because we're not carrying the main bone For that Let's do That our biggest control What would this be. Wear this bone And now we have our king Look, I can do here same The same with this ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Rigging: Body Articulation of a 3D Character

  • Level: Intermediate
  • 87% positive reviews (68)
  • 1624 students
  • 7 units
  • 44 lessons (11h 11m)
  • 13 downloads
  • Category

    3D & Animation
  • Software

    Maya
  • Areas

    3D, 3D Animation, Character Animation, Rigging

Pablo Emmanuel De Leo

Pablo Emmanuel De Leo
A course by Pablo Emmanuel De Leo

Teacher Plus
CGI Character TD

Pablo Emmanuel de Leo has been working in the world of 3D for more than a decade. He is passionate about videogames and his self-taught vocation makes him a perpetual student, which allows him to constantly undertake new projects.

He was supervisor, Rigger and Pipeline TD in several videogames and movies like Metegol , The machine that makes stars and Tales from the jungle among many others.

He has also worked in advertising. He made animations, modeling, programming, vfx, simulation and render for brands such as Microsoft, Bayer and Fox. In addition, he is a programmer in python and other programming languages.

He currently directs Cof Cof, his own studio.


  • 87% positive reviews (68)
  • 1,624 students
  • 44 lessons (11h 11m)
  • 22 additional resources (13 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese
  • Level: Intermediate
  • Unlimited access forever

Category
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Rigging: Body Articulation of a 3D Character. 3D, and Animation course by Pablo Emmanuel De Leo

Rigging: Body Articulation of a 3D Character

A course by Pablo Emmanuel De Leo
CGI Character TD. Buenos Aires, Argentina.
Joined December 2016
  • 87% positive reviews (68)
  • 1,624 students