Character Modelling in Maya

Postproduction in Photoshop

A course by Fer Aguilera Reyes , Illustrator and 3D Generalist

Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
98% positive reviews (196)
3,807 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Postproduction in Photoshop

Overview

“Now, to finish, we will import our passes to Photoshop and we will give the final adjustments to our render. ”

In this video lesson Fer Aguilera Reyes addresses the topic: Postproduction in Photoshop, which is part of the Domestika online course: Character Modelling in Maya. Learn to conceptualize and illustrate characters in 3D.

Partial transcription of the video

“In this last lesson. we will import our passes and our Photoshop viewer. and make the final adjustments. I wanted to demonstrate the difference between the raw render from Maya and the final look after post-production. Notice the numerous small details I've incorporated. I've enhanced the texture using photos. exaggerated some lighting effects. and altered all the colors. I'll discuss my approach to handling the passes and how I apply these techniques. And how I apply all these tricks. The first thing I did was import all my passes. the CD. for Menoclusion. ID1 and ID2. These will be kept o...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Character Modelling in Maya

  • Level: Intermediate
  • 98% positive reviews (196)
  • 3807 students
  • 6 units
  • 26 lessons (5h 19m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Adobe Photoshop, Maya
  • Areas

    3D, 3D Modeling

Fer Aguilera Reyes

Fer Aguilera Reyes
A course by Fer Aguilera Reyes

Teacher Plus
Illustrator and 3D Generalist

Fernando Aguilera is an illustrator and 3D artist. His works are characterized by his use of color and exaggerated figures.

Fernando is passionate about 3D illustration. He is fascinated by the freedom that modeling gives him when it comes to discovering new processes and tools. In fact, his work process differs depending on the project at hand, since he focuses more on the idea and how to carry it out than on continuously polishing the same technique.

Throughout his career as a 3D artist and illustrator, he has worked in different fields. At Rockstar VFX he collaborated with the advertising department, at Zebra Studio he developed his work as a 3D generalist, at Lienzo he modeled for video games, and at Huevo Cartoon he worked as a lightning artist.


  • 98% positive reviews (196)
  • 3,807 students
  • 26 lessons (5h 19m)
  • 13 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
  • Unlimited access forever

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Character Modelling in Maya. 3D, and Animation course by Fer Aguilera Reyes

Character Modelling in Maya

A course by Fer Aguilera Reyes
Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
  • 98% positive reviews (196)
  • 3,807 students