Character Modelling in Maya

Initial settings and Lighting

A course by Fer Aguilera Reyes , Illustrator and 3D Generalist

Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
98% positive reviews (196)
3,806 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Initial settings and Lighting

Overview

“Here we will make the necessary adjustments to our model so that it has real scales, we will activate Arnold and we will modify the parameters of it to work as quickly as possible. We will also create the three point lighting for our character, his background and rebounds. ”

In this video lesson Fer Aguilera Reyes addresses the topic: Initial settings and Lighting, which is part of the Domestika online course: Character Modelling in Maya. Learn to conceptualize and illustrate characters in 3D.

Partial transcription of the video

“So. this is the final unit. We'll start with the most important: preparing our scene for rendering. We will begin with the lighting setup. I made some adjustments to start rendering. I deleted my entire rig. then selected the geometry using the tip I shared about deactivating all other objects to focus solely on polygons. I duplicated and examined some parts. Following that. i began merging pieces based on materials or objects. This approach ensures a more organized workflow and aids in the efficient assignment of materials later in the process. I have all the pens matched. the nibs. the tu...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Character Modelling in Maya

  • Level: Intermediate
  • 98% positive reviews (196)
  • 3806 students
  • 6 units
  • 26 lessons (5h 19m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Adobe Photoshop, Maya
  • Areas

    3D, 3D Modeling

Fer Aguilera Reyes

Fer Aguilera Reyes
A course by Fer Aguilera Reyes

Teacher Plus
Illustrator and 3D Generalist

Fernando Aguilera is an illustrator and 3D artist. His works are characterized by his use of color and exaggerated figures.

Fernando is passionate about 3D illustration. He is fascinated by the freedom that modeling gives him when it comes to discovering new processes and tools. In fact, his work process differs depending on the project at hand, since he focuses more on the idea and how to carry it out than on continuously polishing the same technique.

Throughout his career as a 3D artist and illustrator, he has worked in different fields. At Rockstar VFX he collaborated with the advertising department, at Zebra Studio he developed his work as a 3D generalist, at Lienzo he modeled for video games, and at Huevo Cartoon he worked as a lightning artist.


  • 98% positive reviews (196)
  • 3,806 students
  • 26 lessons (5h 19m)
  • 13 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
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Character Modelling in Maya. 3D, and Animation course by Fer Aguilera Reyes

Character Modelling in Maya

A course by Fer Aguilera Reyes
Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
  • 98% positive reviews (196)
  • 3,806 students