Character Modelling in Maya

Arms and Hands I

A course by Fer Aguilera Reyes , Illustrator and 3D Generalist

Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
98% positive reviews (196)
3,807 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: Arms and Hands I

Overview

“In this lesson we will finish the character's arms and hands.”

In this video lesson Fer Aguilera Reyes addresses the topic: Arms and Hands I, which is part of the Domestika online course: Character Modelling in Maya. Learn to conceptualize and illustrate characters in 3D.

Partial transcription of the video

“We will begin modeling the character's arms and deltoids. then proceed to create a new scene dedicated working on the hands. ensuring detailed and precise development. We're going to import our hand now by pressing the space bar. then File. select Import. and my hand is MambaCoreModeladoTutorial. Currently. i'll adjust the pivot slightly downward by pressing D and B to snap it to my hand. When importing. we prevent issues with all these names appearing like this. This ensures a smoother workflow and avoids I usually go here to windows. general editors I lost the namespace editor. deleted it...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Character Modelling in Maya

  • Level: Intermediate
  • 98% positive reviews (196)
  • 3807 students
  • 6 units
  • 26 lessons (5h 19m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Adobe Photoshop, Maya
  • Areas

    3D, 3D Modeling

Fer Aguilera Reyes

Fer Aguilera Reyes
A course by Fer Aguilera Reyes

Teacher Plus
Illustrator and 3D Generalist

Fernando Aguilera is an illustrator and 3D artist. His works are characterized by his use of color and exaggerated figures.

Fernando is passionate about 3D illustration. He is fascinated by the freedom that modeling gives him when it comes to discovering new processes and tools. In fact, his work process differs depending on the project at hand, since he focuses more on the idea and how to carry it out than on continuously polishing the same technique.

Throughout his career as a 3D artist and illustrator, he has worked in different fields. At Rockstar VFX he collaborated with the advertising department, at Zebra Studio he developed his work as a 3D generalist, at Lienzo he modeled for video games, and at Huevo Cartoon he worked as a lightning artist.


  • 98% positive reviews (196)
  • 3,807 students
  • 26 lessons (5h 19m)
  • 13 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
  • Unlimited access forever

Category

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Character Modelling in Maya. 3D, and Animation course by Fer Aguilera Reyes

Character Modelling in Maya

A course by Fer Aguilera Reyes
Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
  • 98% positive reviews (196)
  • 3,807 students