Character Modelling in Maya

Mambacore and the process used

A course by Fer Aguilera Reyes , Illustrator and 3D Generalist

Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
98% positive reviews (195)
3,688 students
Audio: Spanish
Spanish · English · Portuguese

About the video: Mambacore and the process used

Overview

“I will tell you a little about my project Mambacore , the process that I used for its creation and I will present the elements with which we will be working on this project.”

In this video lesson Fer Aguilera Reyes addresses the topic: Mambacore and the process used, which is part of the Domestika online course: Character Modelling in Maya. Learn to conceptualize and illustrate characters in 3D.

Partial transcription of the video

“[Music] Now I want to comment on the project that we are going to ... be doing in this course which is Mambacore. I want to tell you some differences of ... the process that I used from 2015 to 2017. And I want to show you also the images ... of reference with which they will be working. In effect, I want to do a lot of changes, that is, I want to do ... a version now with more improved technique and everything. And also direct from Maya, at that time I used ... also ZBrush to be able to make the character and everything. going to be some things that there was no easy way to ... do them in ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Character Modelling in Maya

  • Level: Intermediate
  • 98% positive reviews (195)
  • 3688 students
  • 6 units
  • 26 lessons (5h 19m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Adobe Photoshop, Maya
  • Areas

    3D, 3D Modeling

Fer Aguilera Reyes

Fer Aguilera Reyes
A course by Fer Aguilera Reyes

Teacher Plus
Illustrator and 3D Generalist

Fernando Aguilera is an illustrator and 3D artist. His works are characterized by his use of color and exaggerated figures.

Fernando is passionate about 3D illustration. He is fascinated by the freedom that modeling gives him when it comes to discovering new processes and tools. In fact, his work process differs depending on the project at hand, since he focuses more on the idea and how to carry it out than on continuously polishing the same technique.

Throughout his career as a 3D artist and illustrator, he has worked in different fields. At Rockstar VFX he collaborated with the advertising department, at Zebra Studio he developed his work as a 3D generalist, at Lienzo he modeled for video games, and at Huevo Cartoon he worked as a lightning artist.


  • 98% positive reviews (195)
  • 3,688 students
  • 26 lessons (5h 19m)
  • 13 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese
  • Level: Intermediate
  • Unlimited access forever

Category
Areas
Character Modelling in Maya. 3D, and Animation course by Fer Aguilera Reyes

Character Modelling in Maya

A course by Fer Aguilera Reyes
Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
  • 98% positive reviews (195)
  • 3,688 students