Character Modelling in Maya

Masks I

A course by Fer Aguilera Reyes , Illustrator and 3D Generalist

Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
98% positive reviews (196)
3,723 students
Audio: Spanish, English, French, Italian, Portuguese
Spanish · English · Portuguese · Italian · French

About the video: Masks I

Overview

“Here we will see the process of modeling the main mask. I will show you the most important tools that I will be using in some pieces of the character, as well as the bases of my modeling tools.”

In this video lesson Fer Aguilera Reyes addresses the topic: Masks I, which is part of the Domestika online course: Character Modelling in Maya. Learn to conceptualize and illustrate characters in 3D.

Partial transcription of the video

“Alright. let's begin modeling our main character. starting with the mask. The mask is crucial because it allows me to introduce all the basic modeling tools we'll use in this project. It's essential to understand these tools as they form the foundation for everything we'll create. A simple change I made to the props was scaling the image planes. Originally. they were at scale 1; I them to 5. Why? I realized the mask was being worked on as a tiny square. I initially worked on a small scale. leading to issues with complex modeling. Now. i'll set everything to reference mode and begin modeling...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Character Modelling in Maya

  • Level: Intermediate
  • 98% positive reviews (196)
  • 3723 students
  • 6 units
  • 26 lessons (5h 19m)
  • 6 downloads
  • Category

    3D & Animation
  • Software

    Adobe Photoshop, Maya
  • Areas

    3D, 3D Modeling

Fer Aguilera Reyes

Fer Aguilera Reyes
A course by Fer Aguilera Reyes

Teacher Plus
Illustrator and 3D Generalist

Fernando Aguilera is an illustrator and 3D artist. His works are characterized by his use of color and exaggerated figures.

Fernando is passionate about 3D illustration. He is fascinated by the freedom that modeling gives him when it comes to discovering new processes and tools. In fact, his work process differs depending on the project at hand, since he focuses more on the idea and how to carry it out than on continuously polishing the same technique.

Throughout his career as a 3D artist and illustrator, he has worked in different fields. At Rockstar VFX he collaborated with the advertising department, at Zebra Studio he developed his work as a 3D generalist, at Lienzo he modeled for video games, and at Huevo Cartoon he worked as a lightning artist.


  • 98% positive reviews (196)
  • 3,723 students
  • 26 lessons (5h 19m)
  • 13 additional resources (6 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese
  • Spanish · English · Portuguese · Italian · French
  • Level: Intermediate
  • Unlimited access forever

Category
Areas
Character Modelling in Maya. 3D, and Animation course by Fer Aguilera Reyes

Character Modelling in Maya

A course by Fer Aguilera Reyes
Illustrator and 3D Generalist. Santiago de Querétaro, Mexico.
Joined March 2017
  • 98% positive reviews (196)
  • 3,723 students