Character Modelling in Maya
Masks I
A course by Fer Aguilera Reyes , Illustrator and 3D Generalist
About the video: Masks I
Overview
“Here we will see the process of modeling the main mask. I will show you the most important tools that I will be using in some pieces of the character, as well as the bases of my modeling tools.”
In this video lesson Fer Aguilera Reyes addresses the topic: Masks I, which is part of the Domestika online course: Character Modelling in Maya. Learn to conceptualize and illustrate characters in 3D.
Partial transcription of the video
“[Music] Well, now we're going to start modeling ... our main character and let's start with the mask. The mask is the most important parts . Why? Because there are I will explain all the tools ... basic modeling that we are going to use throughout this project. [Music] A simple change that I made on stage was ... I scaled the image prints, were originally ... their 3 scales on 1, the I climbed to 5. Why? Because I realized that the mask was working ... in the size of a rump. After comes to give problems ... when it comes to modeling complex things. Right now I'm going to put all in referenc...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Character Modelling in Maya
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Category
3D & Animation -
Software
Adobe Photoshop, Maya -
Areas
3D, 3D Modeling

Fer Aguilera Reyes
A course by Fer Aguilera Reyes
Fernando Aguilera is an illustrator and 3D artist. His works are characterized by his use of color and exaggerated figures.
Fernando is passionate about 3D illustration. He is fascinated by the freedom that modeling gives him when it comes to discovering new processes and tools. In fact, his work process differs depending on the project at hand, since he focuses more on the idea and how to carry it out than on continuously polishing the same technique.
Throughout his career as a 3D artist and illustrator, he has worked in different fields. At Rockstar VFX he collaborated with the advertising department, at Zebra Studio he developed his work as a 3D generalist, at Lienzo he modeled for video games, and at Huevo Cartoon he worked as a lightning artist.
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- 26 lessons (5h 19m)
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- Audio: Spanish
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- Level: Intermediate
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