Introduction to Video Game Design
Level II Document: Specific elements
A course by Arturo Monedero Alvaro , Video Game Designer
Joined July 2019
About the video: Level II Document: Specific elements
Overview
“In this lesson you will learn how to work the specific elements from a recreation of how we imagine that situation would be. We will focus on recreating the corresponding area. For example, if the first specific element is "teach to use the first switch", in the specific sketch for that area it could be a lever that lowers a drawbridge. We will see how to create these elements and redesign them until they have a perfect level.”
In this video lesson Arturo Monedero Alvaro addresses the topic: Level II Document: Specific elements, which is part of the Domestika online course: Introduction to Video Game Design. Learn how to create a game design document, the first step to making your video game ideas come true.
Partial transcription of the video
“LEVEL DOCUMENT II In this lesson, we will see the specific elements within the level design. In it we can go to detail to structure the rooms, rooms and environments that we want to design for the game. Let's see it. LEVEL 2 DESIGN In the next step, We will create sketches of the specific elements. A recreation of how we imagine this situation will be. Forget the general sketches of the map, we will focus on recreating the corresponding area for each item. Imagine this is the final map of the game. We made a very simple pencil stroke to see if the tour is the one we like and once we have de...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Video Game Design
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Category
3D & Animation, Web & App Design -
Areas
Game Design, Video Games

Arturo Monedero Alvaro
A course by Arturo Monedero Alvaro
Arturo Monedero is a video game designer from Bilbao (Spain) with over 20 years of experience. He is a member of the Royal Academy of Arts and Interactive Sciences. He has worked in video games for all types of platforms, such as Los Delirios de Von Sottendorff for Nintendo 3DS; Los Ríos de Alice for Nintendo WiiU, Steam and iOS; and Kinito Ninja for iOS and Android.
He founded Delirium Studios more than 8 years ago, a videogame studio with which he has produced most of his works, as well as projects for commercial brands.
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