Introduction to Video Game Design
What will we do in the course
A course by Arturo Monedero Alvaro , Video Game Designer
Joined July 2019
About the video: What will we do in the course
Overview
“If you want to dedicate yourself to designing video games, this is the initiation course you need, since creating good documents can be the difference between getting a job or not. In this lesson I will explain what a design document (GDD) consists of and everything I will teach you throughout the course.”
In this video lesson Arturo Monedero Alvaro addresses the topic: What will we do in the course, which is part of the Domestika online course: Introduction to Video Game Design. Learn how to create a game design document, the first step to making your video game ideas come true.
Partial transcription of the video
“In this lesson. we will learn what to do in this course. The main thing is to understand what a GDD. or Design Document. is—essentially the instruction manual for our video game. The more detailed it is. It will be much easier for the team to grasp the workings of our entire game. It's common in indie for one person to manage the creation of the game design document (GDD). In this course. we'll learn how create a GDD from scratch ourselves. The key aspect is ensuring that everything is clear and concise. organized and clean. and visually as attractive as possible. Although we refer to the G...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Video Game Design
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Category
3D & Animation, Web & App Design -
Areas
Game Design, Video Games

Arturo Monedero Alvaro
A course by Arturo Monedero Alvaro
Arturo Monedero is a video game designer from Bilbao (Spain) with over 20 years of experience. He is a member of the Royal Academy of Arts and Interactive Sciences. He has worked in video games for all types of platforms, such as Los Delirios de Von Sottendorff for Nintendo 3DS; Los Ríos de Alice for Nintendo WiiU, Steam and iOS; and Kinito Ninja for iOS and Android.
He founded Delirium Studios more than 8 years ago, a videogame studio with which he has produced most of his works, as well as projects for commercial brands.
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