Introduction to Video Game Design
Course final project
A course by Arturo Monedero Alvaro , Video Game Designer
Joined July 2019
About the final project for: Introduction to Video Game Design
Video game production
“We have reached the end of the course. I hope you found it interesting and interest in videogame design arouses you. In the course we have learned what a game designer is, what is its function and what is a design document. I encourage you to create a GDD with your own ideas. I recommend you start with something simple to avoid frustration, and gradually expand content. Remember to transfer ideas to paper and make the concepts as clear as possible. Do not hurry and do not take anything for granted. We create a collaborative space in the forum together. Teamwork is essential in the videogame industry and the point of view of other partners can be crucial in solving a problem. I will try to review your work, but sometimes I may not be able to respond as quickly as I would like, since I have many personal projects underway. I say goodbye to you, it has been a real pleasure and an honor to share my knowledge with you. I hope to see you in person soon; Meanwhile, we read online. A hug! ”
Partial transcription of the video
“FINAL PROJECT In this video we will review what has been taught throughout the course. First I talked about my professional career and myself. Afterwards, we talk about my everyday influences. Then we talk about how we would guide the course. Next, I explained how to structure a design document. Then, how to pass an idea to a "product sheet". Next, we saw how to organize the folders of a design document. I told you about the genres in video games, going through the cameras that we will apply to our environment. Then I explained the controls that we would use for the video game. Then we talk...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Introduction to Video Game Design
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Category
3D & Animation, Web & App Design -
Areas
Game Design, Video Games

Arturo Monedero Alvaro
A course by Arturo Monedero Alvaro
Arturo Monedero is a video game designer from Bilbao (Spain) with over 20 years of experience. He is a member of the Royal Academy of Arts and Interactive Sciences. He has worked in video games for all types of platforms, such as Los Delirios de Von Sottendorff for Nintendo 3DS; Los Ríos de Alice for Nintendo WiiU, Steam and iOS; and Kinito Ninja for iOS and Android.
He founded Delirium Studios more than 8 years ago, a videogame studio with which he has produced most of his works, as well as projects for commercial brands.
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