Best seller

Advanced RPG Game Design with Unity

What is and how to achieve data persistence? 1

A course by Juan Diego Vázquez Moreno , Programmer and Video Game Designer

Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
Best seller
98% positive reviews (182)
12,029 students
Audio: Spanish, English, French, Italian, Portuguese, Turkish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian

About the video: What is and how to achieve data persistence? 1

Overview

“In this lesson we are going to see what data serialization and persistence is. I will show you in what ways we can save the progress (or the data that we want) in Unity so that the player can feel the “progress” when playing and the advantages and disadvantages between each type, so you can choose how to use it in your creations.”

In this video lesson Juan Diego Vázquez Moreno addresses the topic: What is and how to achieve data persistence? 1, which is part of the Domestika online course: Advanced RPG Game Design with Unity. Learn expert level concepts and practices to create a 2D video game with Unity, from the initial idea to its final publication.

Partial transcription of the video

“What is data persistence and how do we get it? In this lesson, I'll show you what data persistence is and how to use it in Unity. You'll find two types, one will allow us to save simple data, such as the phone volume, and the other the Player's progress so that it appears between games. Let’s go? Data persistence Before I begin this lesson, I want to do a quick summary to explain data persistence and see together what data persistence can be achieved in Unity and the strengths and weaknesses of each type of persistence. Data persistence is saving to a file the state of the game or propertie...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Advanced RPG Game Design with Unity

  • Level: Intermediate
  • 98% positive reviews (182)
  • 12029 students
  • 5 units
  • 29 lessons (7h 36m)
  • 29 downloads
  • Category

    3D & Animation
  • Areas

    2D Animation, Game Design, Game Development, Video Games

Juan Diego Vázquez Moreno

Juan Diego Vázquez Moreno
A course by Juan Diego Vázquez Moreno

Teacher Plus
Programmer and Video Game Designer

Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.

In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.


  • 98% positive reviews (182)
  • 12,029 students
  • 29 lessons (7h 36m)
  • 53 additional resources (29 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish, English, French, Italian, Portuguese, Turkish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch · Turkish · Romanian · Indonesian
  • Level: Intermediate
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Advanced RPG Game Design with Unity. 3D, and Animation course by Juan Diego Vázquez Moreno Best seller

Advanced RPG Game Design with Unity

A course by Juan Diego Vázquez Moreno
Programmer and Video Game Designer. Sevilla, Spain.
Joined May 2019
  • 98% positive reviews (182)
  • 12,029 students