Advanced RPG Game Design with Unity
Scriptable objects
A course by Juan Diego Vázquez Moreno , Programmer and Video Game Designer
Joined May 2019
About the video: Scriptable objects
Overview
“This lesson is a bit more theoretical, but it is still just as necessary for what we will do later. We will see together what scriptable objects ("ScriptableObjects" within Unity) are and what kind of things we can achieve thanks to them. Later we will take advantage of many of its benefits.”
In this video lesson Juan Diego Vázquez Moreno addresses the topic: Scriptable objects, which is part of the Domestika online course: Advanced RPG Game Design with Unity. Learn expert level concepts and practices to create a 2D video game with Unity, from the initial idea to its final publication.
Partial transcription of the video
“In this lesson. i'll introduce you to the concept of a Scriptable Object and demonstrate its application in our project. These objects function like assets. akin to images or music. providing a flexible way to manage The key distinction is that the latter are imported into our project. whereas scriptable objects are by you through your own code development. I will show you how to use them and the possibilities they offer us. Before continuing. I want to tell you that it's a complex concept. don't worry. Even I. who work in this field. found it hard to understand. Here you have the chance to...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Advanced RPG Game Design with Unity
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Category
3D & Animation -
Areas
2D Animation, Game Design, Game Development, Video Games

Juan Diego Vázquez Moreno
A course by Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
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