Advanced RPG Game Design with Unity
Creation of the characters 2
A course by Juan Diego Vázquez Moreno , Programmer and Video Game Designer
Joined May 2019
About the video: Creation of the characters 2
Overview
“We continue to review the entire process of creating the different characteristics of the characters in our game.”
In this video lesson Juan Diego Vázquez Moreno addresses the topic: Creation of the characters 2, which is part of the Domestika online course: Advanced RPG Game Design with Unity. Learn expert level concepts and practices to create a 2D video game with Unity, from the initial idea to its final publication.
Partial transcription of the video
“Creating the characters And finally we have our Animator, our animations, and our Player has it here. We'll do a summary of what we've done. I think you know it since you got this far, but we’ll review it quickly. I have created a new folder called Animations. Here, inside the Assets folder. In it I created a Characters folder and in it another Player folder because I'll have animations of several characters, like the Sensei. I'll give them to you so you can see how they are done. Within Player, right-click and Create to create an Animator Controller and I've added it to the Player, but fir...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Advanced RPG Game Design with Unity
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Category
3D & Animation -
Areas
2D Animation, Game Design, Game Development, Video Games

Juan Diego Vázquez Moreno
A course by Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
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