Advanced RPG Game Design with Unity
Influences
A course by Juan Diego Vázquez Moreno , Programmer and Video Game Designer
Joined May 2019
About the video: Influences
Overview
“Next, I will review the multimedia content and authors that have most influenced me during my life. Consoles, video games, series ... They have all ended up leaving a little bit of them on me, and I faithfully believe that you can create the same effect on other people thanks to your future creations :).”
In this video lesson Juan Diego Vázquez Moreno addresses the topic: Influences, which is part of the Domestika online course: Advanced RPG Game Design with Unity. Learn expert level concepts and practices to create a 2D video game with Unity, from the initial idea to its final publication.
Partial transcription of the video
“Influences In this lesson, I will talk about my influences and what has driven me in my life to get here. I'm sure you have yours, so lean on them to create good stories and video games. The first are gaming consoles, such as Mega Drive or Nintendo NES, which brought video games into every sitting room with very simple structures, but they enthralled any child who played those games. As I said before, less is more. The next influence is the "The Legend of Zelda" series. It was the first adventure game Shigeru Miyamoto designed, also a great influence. At a time when only platform or action ...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Advanced RPG Game Design with Unity
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Category
3D & Animation -
Areas
2D Animation, Game Design, Game Development, Video Games

Juan Diego Vázquez Moreno
A course by Juan Diego Vázquez Moreno
Juan Diego Vázquez studied computer engineering at the University of Seville, Spain, and not long after kicking off his career as a programmer, he decided to take the plunge and start a video game development company along with a few colleagues. In 2013, he began collaborating on the development and publishing of a handful of 2D mobile games created using Unity alongside big industry names.
In 2015, he developed the video game Crossing Souls, an '80s inspired pixel art adventure available on PC, PS4, and Nintendo Switch. His journey through the world of video games has led him to develop various 2D games using Unity and its wide array of tools. He always seeks to perfectly balance the user's overall enjoyment with optimization of the user experience.
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