Realistic Prop Creation for Video Games
High poly: SubD 1 elements
A course by Paula Sánchez-Ferrero Ruiz, 3D Videogame Artist
Joined May 2019
About the video: High poly: SubD 1 elements
Overview
“In this lesson, I will stop to explain the methods and techniques to follow in order to carry out this phase. To do this, I will mention the importance of support loops so that our high poly looks properly.
In this video lesson Paula Sánchez-Ferrero Ruiz addresses the topic: High poly: SubD 1 elements, which is part of the Domestika online course: Realistic Prop Creation for Video Games. Learn to model and texturize professional-quality 3D assets.
Partial transcription of the video
“We will now explore Hi-Poly modeling using Sub-D elements. focusing on modeling more intricate pieces. guide you through the process. demonstrating how to set support loops or containment correctly to ensure our Hi-Poly models appear accurate. This approach will help us achieve the desired complexity and precision in our models. I'll show you. Here we are again. about to dive into our high-polygon models. But first. let me remind you once more of the importance of staying organized throughout your workflow. This principle is particularly vital in the environment of game development where me...”
This transcript is automatically generated, so it may contain mistakes.
Course summary for: Realistic Prop Creation for Video Games
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Category
3D & Animation -
Software
3ds Max, Adobe Photoshop, Substance Painter, ZBrush -
Areas
3D, 3D Modeling, Game Design, Video Games

Paula Sánchez-Ferrero Ruiz
A course by Paula Sánchez-Ferrero Ruiz
Paula Sánchez-Ferrero is a 3D artist for video games, specializing in prop art. This area focuses on the modeling and texturing of assets, which can be both organic and inorganic and are used to cover the world or settings that appear in video games.
She has extensive experience working as an environment and prop artist at elite3d, an outsourcing company for videogames where she also serves as supervising 3D artist. She has also collaborated with international companies on the development of more than nine AAA projects, including some as well-known as Metro Exodus, Call of Duty: WWII, and Overkill's The Walking Dead.
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