Realistic Prop Creation for Video Games

Influences

A course by Paula Sánchez-Ferrero Ruiz , 3D Videogame Artist

3D Videogame Artist. Valencia, Spain.
Joined May 2019
96% positive reviews (196)
5,278 students
Audio: Spanish
Spanish · English · Portuguese · German · French · Italian · Polish · Dutch

About the video: Influences

Overview

“Taking advantage of that we know each other a little more, I will mention the company and the video games that have been a total inspiration to me for the quality of its art and its attention to detail in general. ”

In this video lesson Paula Sánchez-Ferrero Ruiz addresses the topic: Influences, which is part of the Domestika online course: Realistic Prop Creation for Video Games. Learn to model and texturize professional-quality 3D assets.

Partial transcription of the video

“Influences For you to know my influences in this industry, I'll start by telling you that it all started when I was about 11 or 12 years old when my parents bought me my first console, a PlayStation 2. There they gave me my first game that was "Jak and Daxter", a video game that has given me many hours of fun, both for its mechanics and for the visual content for the time or even your script. I got to enjoy it so much that it was not worth me to play the first installment, I got the whole saga. And play them a lot of times until I could unlock artistic content hidden after its development. ...”

This transcript is automatically generated, so it may contain mistakes.


Course summary for: Realistic Prop Creation for Video Games

  • Level: Intermediate
  • 96% positive reviews (196)
  • 5278 students
  • 6 units
  • 25 lessons (5h 35m)
  • 7 downloads
  • Category

    3D & Animation
  • Software

    3ds Max, Adobe Photoshop, Substance Painter, ZBrush
  • Areas

    3D, 3D Modeling, Game Design, Video Games

Paula Sánchez-Ferrero Ruiz

Paula Sánchez-Ferrero Ruiz
A course by Paula Sánchez-Ferrero Ruiz

Teacher Plus
3D Videogame Artist

Paula Sánchez-Ferrero is a 3D artist for video games, specializing in prop art. This area focuses on the modeling and texturing of assets, which can be both organic and inorganic and are used to cover the world or settings that appear in video games.

She has extensive experience working as an environment and prop artist at elite3d, an outsourcing company for videogames where she also serves as supervising 3D artist. She has also collaborated with international companies on the development of more than nine AAA projects, including some as well-known as Metro Exodus, Call of Duty: WWII, and Overkill's The Walking Dead.


  • 96% positive reviews (196)
  • 5,278 students
  • 25 lessons (5h 35m)
  • 20 additional resources (7 files)
  • Online and at your own pace
  • Available on the app
  • Audio: Spanish
  • Spanish · English · Portuguese · German · French · Italian · Polish · Dutch
  • Level: Intermediate
  • Unlimited access forever

Category
Areas
Realistic Prop Creation for Video Games. 3D, and Animation course by Paula Sánchez-Ferrero Ruiz

Realistic Prop Creation for Video Games

A course by Paula Sánchez-Ferrero Ruiz
3D Videogame Artist. Valencia, Spain.
Joined May 2019
  • 96% positive reviews (196)
  • 5,278 students